Saturday, August 20, 2005

Shared Experience Debt Going Away!

Hah! Check out this article on EQ2 Vault.

Finally SOE is wising up to the idea that giving your fellow groupmates debt when you die is not a good idea. When I was playing City of Heroes, they never had it done like this.

True enough, when you share the debts among groupmates, it makes people less tolerant of your mistakes. As soon as you make a mistake they kick you out of the group. At least in City of Heroes, we let the lone ranger do his thing, let him get killed over and over and then he learns not to do it again because he has a huge wad of debts whereas the rest of us have none.

Personally I dislike debts. It sucks even more when your good friend happens to die while in a group with you and you get his debt through no fault of your own or your friend's. Sometimes, things happen and people die not due to recklessness but due to other factors like being caught off guard, or adds from a wandering group of mobs. You know, things that aren't within your control. When things like these happen and you get debts even though you didn't die (but your friend did) it's totally demoralising.

Muld had a funny suggestion the other day though - we should get more adventure vitality the longer we play and stay online than for people who log in once in a while. In fact, Muld suggested, people should get DEBTS for staying offline, and may possibly even die while offline. Man that was hilarious! Can you imagine going on a 3-week vacation and coming back to a dead character lying in the middle of your own house? hahahah that is a funny mental picture!

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